Grim's Coffin
In Grim’s Coffin, you play as the Grim Reaper, who after a shocking revelation, must find lost spirits and cut down foes in order to come to terms with their true nature.
You control Grim, whose sole purpose in the Underworld is to shepherd spirits to the King of the Underworld through a realm known as The Drift. After making a shocking revelation, Grim’s world is turned upside down and he must deal with his own grief while trying to guide the spirits he is responsible for. As you navigate through The Drift, you’ll encounter various foes trying to devour lost spirits. Use your scythe to cut them down, protect the lost spirits, and gain powerful new abilities, as you seek to understand your true purpose in the Underworld.
Developed by Emotional Baggage:
- Kevin Insinna: UI Developer, Gameplay Developer, Producer
- Sam Burgoyne: AI & Gameplay Developer
- Lucas Corey: Aesthetics & Character Art
- Boxi Feng: World Builder, Narrative, & Gameplay Designer
- Noah Flanders: Level Designer, Gameplay Developer
- Kendyl Greer: Environmental Art
- Shangshu (Mint) Shi: Sound Designer
- Bowen Shi: Composer
- Ray Qu: Composer
Updated | 1 day ago |
Status | In development |
Platforms | HTML5, Windows |
Author | Kevin-Insinna |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Hack and Slash, Metroidvania, Nonlinear, Pixel Art |
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